The purpose of the "sprite child" is to allow for such billboarding, without interfering with turning and navigation in 3D space. The character's root object is able to move around in 3D, while the 2D sprite child faces the camera indepen…
Your Character Controller has a Centre value of (0,0,0), which means that the character's root position is in the middle of it.
It's this root position that is trying to move to the click position, which is on the ground - so there's a height diffe…
I see the switch to First Person, but not the one to Point And Click.
Does this occur if you begin from the main scene, and disable the "main scene actionlist"?
Try also making a prefab from one of the broken PickUps, moving it to the ne…
OK, thanks.
I can't reproduce the issue on my end, so I'll need to examine the exact files you're using.
Could you PM me your game's Managers, along with the "Store Player Name" ActionList asset file? I'll take a look directly.
The imgur links are mainly 404.
Are any additional scripts attached to the PickUps, and does this behaviour occur with newly-created PickUps added to a fresh scene? If so, PM me the scene file, and the Manager assets, and I'll see if I can recreat…
High acceleration and deceleration values will make speed appear more constant.
However, AC has a Retro-style movement option that's intended to give 2D characters a more classic feel, with linear movement and rotation. Though it's intended for fu…
Thanks for the details. What's your AC version?
Are you running the game in the default language, or have you added any translations?
The Variables Manager lists each variable's current value at runtime - what's the variable's value displayed as …
How are you intending to move your Player character? Through Point and Click, or Direct?
Try replacing the Rigidbody + Capsule Collider pairing with a Character Controller of similar size.
Make sure that the variable is being updated after the input's been entered by the player, and that the names of menu/input box referenced by "Variable: Set" are correct (its case-sensitive).
If you can share images showing the variable, …
You can change any Manager field's value at runtime through script.
To get an API reference to a given field, right-click the field's label and choose "Copy script variable". In the case of the Display Hotspot icons field, this is:
AC.K…
Welcome to the community, @yssg.
The logic that processes the input variable is being run prematurely - as soon as your "Rank" menu is turned on. You need to delay it until after the user has entered something into the Input box, and bee…
I don't see an image - I'm afraid the forum doesn't support hosted images, but if you can upload to e.g. imgur.com, you can copy/paste the link.
Check your Console, as it'll report a Warning if the Menu is to be displayed but is locked.
If you nee…
The Menu: Update content Action can be used to amend Menu text at runtime. It's a relatively recent addition, however, so you'll need to be using the latest release.
You can also do this with Global Variable tokens - see this tutorial as an exampl…