@ChrisIceBox Thanks Chris. With both of your help, I got it working. Now I just have to iterate on this dialogue meter a lot more and think up a reasonable fail state for when the meter reaches either 0 (the player-character has given up) or its max…
@Rairun Thanks! It's funny because I genuinely just typed out words I've seen in the action list editor which seemed to apply, so that I was right is miraculous and hilarious. I'll start messing around with it to see how it would work. I'll also nee…
Oh thank you so much! That was it. It's funny because I had been searching for how to disable root animation based on another post response you made, but I kept looking in the animator panel rather than the inspector window.
I also just have to say…