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Bukyj

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Bukyj
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  • Thanks Chris for the tweaks but the player still moving while i'm pressing pause menu button. About the player start it works in part, giving me the exact position and rotation of player start arrow but locking the animator, now if i keep pressed mo…
  • My motion controller Version is the latest, and the pause menù is already set to pause game when enabled, seems a pretty strange problem, i'll try to contact ootii too. Now i have one more problem, to let MC work with AC i have to set up under pla…
  • Hi Chris, i'm using latest version of AC and Unity 2018.3.5f1 and that script you shared in your comment, but now while I was trying to set up the controller to make screenshots and show them it seems to work in part, the only real problem is that w…
  • I'm sorry for the unnecessary question, I've already done several tests and I must say that the solution was quite simple, just added remember animator to the character. Many thanks again, Bukyja.
  • Perfect, after a bit of tests I managed to do as you suggested. Everything works well in the starting scene, the only problem I noticed is that when I change the scene with the flashlight active when the next scene is loaded, it disappears leaving o…
  • Oh ok, animating the torch is probably the right alternative to which I had never thought, even if at first glance it seems a bit complicated I'll try. For now, thank you so much Chris, always useful. : D
  • All right, found out the problem, just forgot to delete the main camera script from the duplicated camera :D many thanks, still XD
  • Hi Chris, i'm just using the classic method i know so far, created a camera rig then made main camera child of it, than duplicated camera and assigned mountain layer to the duplicated main camera, removing mountain layer from original main camera :(…
  • Hi Chris, sorry for delay, i didn't added any collider on markers nad they don't have right now, i've checked it, i know its strange but probably it was a character controller fault, i've re-changed settings, now sphere collider on my character have…
  • Sorry i've found a solution xD The sphere collider on character was giving me that problem so just had to scale it down as much as possible. Everything else like trigger and hotspots still works perfectly and player doesn't collide with markers anym…
  • Sorry i've found a solution just trying, heres a screenshot for those who have or will have the same problem.  https://www.dropbox.com/s/wn3pm892ctzel67/Screenshot%202017-04-02%2020.07.09.png?dl=0
  • Many thanks! Well, i've started the post becouse i had problems with inputs, but now i'm getting more problems i can't solve alone... Anyway Invector's guys told me they will work to integrate AC after they've released something else, so atm i can w…
  • Many thanks, this is a update to show the compatibility between AC and Invector after that freelancer helped me! We are still working on it, but now when i press pause menu or inventory Invector controller stops, thats a good start! https://www.you…
  • At least i had to pay a freelancer and hes working on it already. Here's a video to show what i managed to do alone: https://youtu.be/9MnSBfQG3qI I hope that freelancer will be able to help me or i'll never finish product by  myself!
  • ok thanks Chris, i hope to resolve everything asap, i really need to use AC and that controller togheter to continue my project. Anyway, hen i'll have the solution i'll post it so i can help who needs.
  • Of course i'll do, trying to understand more from both AC and Invector creators :D
  • Actually i'm using invector 3rd person, i've followed the guide including invector controller as its called in their own script.
  • Thanks for the help, i've managed to fit in AC all i needed (Tenkoku, Suimono, Invector controller, and more) with a good result, but i'm getting issues about the script i've made using the tutorial for integrating custom motion controller and probl…
  • Perfect, many thanks again
  • Thank you Chris it worked! Any chance to select inventory items using arrows from keyboard and/or pad?
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