I'm not assigning GameObject by myself. I'm throwing it dynamically. Add screenshots: https://drive.google.com/drive/folders/1eWdJHHx_4AW1P3MjUqIOUnSidjY7J-c7?usp=sharing
Will more check with Debug.
There is no error's in log file;
Code:
[System.Serializable]public class ActionChangeSortOrder : Action{ public GameObject objectToAffect; public string layerName; public int sortingOrder; public int parameterID = -1; private int c…