After writing the previous post, I restored the project to the version before installing the DS-UCC integration. Then I deleted one of the cameras and tried to fix a small issue I had:
The player was rotating to follow the cursor when answering dia…
Hi Chris,
Sincerely, I didn't try that yet. I'm a bit upset with all the mess I have here right now, so once I manage to solve the current issues, maybe I will test that in a clean scene and let you know.
Thanks again for the help.
Hello again,
As I mentioned in the other post, I successfully integrated AC and UCC in a clean project. Since UCC takes control of the camera, I thought it made sense to set up UCC first, and then integrate Dialogue System, following all the offici…
Thanks for your answer Chris.
After a lot of tests, I decided to give up (at least for now) on trying to get the ideal behaviour.
Constrained Camera:
It behaves erratically from the very beginning, as seen from the Scene view. No matter if I try t…
Hi both, and thanks again for your time and support.
Sorry for my late reply — we had national holidays here and I also have small kids, so I couldn’t spend as much time as I wanted testing everything.
About the sample scene: in my project, it was…