Hey Chris,
I'm using AC version: 1.77.4 and Unity: 2022.3.3f1. What is the best way to update AC? The update redirects me to the Unity assets story, and nothing happens when I press Open in Unity.
I did all the above but still, the hotspot icon doesn't show up above the hotspot. Now I have another issue: the "Hotspot Icon alpha issue."
Cannot display correct Hotspot Icon alpha on because it has no associated Highlight object.
I s…
It appears that the hotspot icon follows the mouse cursor. If I change the input method to "Mouse and Keyboard," the hotspot icon will continue to follow the cursor.
https://prnt.sc/hZOjSf3OEfm7
Hey Chris,
Thank you for your answer.
Regarding the scene boundaries issue, I changed the Player's rigiddbody from Kinematic to Dynamic and that solved the problem. This was defiantly my fault because I'm new to Unity. :(
Hey Chris,
I can confirm that the issue has been fixed.
Regarding the Player's Hotspot Detector. Could you tell me how to move my Player's Hotspot Detector object to the Ignore Raycast layer? Because I couldn't find it.
Okay, I tried the following:
1) I used my character in your demo scene, and my character respected your scene boundaries.
2) I used your character in my scene, but it didn't respect the scene boundaries.
My current scene setup:
1) 1 image represe…
I attempted to keep the player within the NavMesh, but they still went out the boundaries. Since this is a 2D side-scrolling game, I found Unity box collider 2D to be my preferred option, but unfortunately, that didn't solve the issue either. I'm al…
Yes, I removed the colliders after I checked "Auto-stick to NavMesh", but still no luck. And no, I'm not using any custom scripts or plugins.
Here's a screenshot: https://prnt.sc/Mq-TENM_ml3T
I'm trying to make the Boat on the left block…
Hey Chris,
Thank you for getting back to me.
AC version: 1.77.4
Unity: 2022.3.3f1
Movement method: Direct
I have knowledge about how collisions work, and I have already attempted to use them before trying NavMesh. However, the issue remains that …