Yes, I need it for dynamic elements, such as speech text. I followed your script example in the above discussion but I keep getting an error.
1) I used this script https://prnt.sc/37VF2VTZiJYo and attached it to the UI prefab
Error: Assets/jd/Scrip…
Hey Chris,
I could use your opinion on my puzzle.
Right now, the puzzle is solved by pressing the following sequence: Turn Left, Turn Right, Turn Right, Turn Left. The issue is that if the player just keeps pressing randomly, they could eventually g…
You were right. This issue was caused by a directory name. The name was fine, but the folder was empty. After deleting the folder, the issue was resolved.
Apparently, the above solution caused the game to lock the inventory and pause menus when the 'Narration' option was selected. It was previously set to unlock the inventory and pause menus when 'Narration' was turned off, but I had to remove it to s…
I've figured out the issue. The Narration menu was set to unlock the Inventory and Pause menus when it was turned off, which caused the issue. I can confirm that the problem has now been solved.
Thank you, Chris.
Sorry, I don’t think I explained the issue clearly. The problem isn’t with the character’s facing direction. When I use Character: Animate → Set Standard to trigger Nora_Backward, the backward animation plays correctly, but the character doesn’t mov…
It's the other way around. The character is facing left and move right to reach the 2d marker https://prnt.sc/SVzQRXCs1Gee
For some reason, the Animator isn’t doing anything during the movement action or when the player character moves. I'm using U…
I removed the _L from the action, and the “Can’t play animation Nora_Backward_L_L” error stopped appearing. However, the character still doesn’t animate backward—she just walks to the 2D marker and then turns around. The goal is to make her walk bac…
I do prefer the Adventure Creator approach, to be honest, but it wasn’t successful either. I used the Character: Animate action to temporarily replace the character’s walk animation with the backward animation (Nora_Backward_L). However, Unity keeps…
Thank you, Chris. I assigned the Sprite child in the Timeline, and that part worked. However, I'm unable to record any animation—when I press the record button, it displays the message: "This can't be recorded." I even unpacked the prefab,…
I'm using Sprites Unity. I tried to animate my player character (which is a prefab) using Unity's Timeline. I've added the prefab to the Timeline, created an Animation Track, and assigned an animation clip — but the character doesn't animate, either…
Hey Chris, I created another lock puzzle that's exactly the same as the previous one, with some changes to the artwork. However, when I reused the same script and just updated the menu name, I started getting errors. Any idea how to fix them?
https…