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Beatriz

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Beatriz
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  • I think I have resolved the issue. The key was what you said about attaching a Constant ID to the Sorting Map. I tried so many combinations that it took me a while to recreate all of them with the Constant ID in place _: ) Finally, I created a new …
  • Oh, sorry!! I have updated the links to make them public. I have now added a Constant ID to my Sorting Map, but the problem persists. I have noticed a very small change, though—now my NPC character appears in a background sorting layer upon loading…
  • Hi Chris. Thank you so much for your help. I'm Using Unity 2021.3.4f1 (LTS) and AC v1.75.3. I only had one scene in my game, so I didn't switch scenes, cameras or characters, I found the problem by checking your instructions. I hadn't thought ab…
  • Thank you Chris. I will take a look al the "Performance and optimisation" chapter also.
  • Thank you Chris, In can work with that. I'm going to investigate those options. I am also considering the idea of merge both scenes together in one same scene and use camera switching instead scene switching... Something like this: https://drive.…
  • Thank you Kloot. I have considered the posibility of introducing a Global Variable. If I do that... Then I need to place the Teleport action in the "On start Action list", isn it? I mean, I need to add a pack of actions with a "che…
  • Ok! I have found the problem! Following your instructions, I have compared the inspector of the bird vs the old man. I was planning to make screenshots, but I spot the diference by myself. So, the bird (an my main charcter too) are set with "R…
  • Hmm... I have rebuild the path in another scene, but still happens. But I have discover something new. My process is: 1. IN AC Game editor > Create a Path 2. With the Path selected I add some nodes in the inspector 3. Set the action OnStart &qu…
  • Hi Chris :) I'm using a value of 1 in "node wait time" I'm using Adventure Creator version 1.68.3 and Unity 2019.1.10f1... Maybe I need to update Adventure Creator? About the console...Nothing on it. It's seems empty... And yes, the scen…
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