Hi Chris, thanks for your answer.
I think that was the problem indeed!
I had set the same speed scale for the walk and run because I did not want my character to run but it seems now that it wasn't a good idea.
So I've just set a higher speed for ru…
Hi everyone!
Unfortunately the glitch gradually came back over the past few weeks.
I tried to update AC to v1.86.5 in case it would magically solve it but it didn't.
I also tried to adjust the Pathfinding update time slider again, as Chris suggested…
Hi Chris, thanks a lot for your answer!
Here are the screenshots.
https://ateliersento.com/stock/PlayerComponent_01.jpg
https://ateliersento.com/stock/PlayerComponent_02.jpg
https://ateliersento.com/stock/PlayerComponent_03.jpg
https://ateliersento.…
Thanks a lot for your answer.
I've tried everything you suggested but, unfortunately, it made no difference.
I've noticed an other similar problem with the pathfinding, as illustrated in the image below:
(Image)
If the Player is standing on spot A…
OK!
Thanks a lot for looking what's possible in AC!
It's a cool effect and I loved how it looked in Tsioque.
Meanwhile I'll look on the general Unity forum if I find help and I'll update this post when I find a solution.
Thanks a lot for your feedback!
We're so glad you liked the game!!!It means a lot to us!
Thanks to Adventure Creator, we could focus on the art and the story which is a good think because we're so bad at programming. We're now working on other proje…