Hi chris,
good to hear from you. =)
Yes I went ahead and added the chain photos of the cutscene "Lisawork finds bathroom locked and needs help".
Below is the link.
https://imgur.com/a/ac-status-box-chain-cutscene-6IKowtf
I learned to …
Hello,
Yes, I updated unity and adventure creator and found what I needed to do.
I had to go to Inventory Manager and choose the inventory item I was working on. Then created an unhandled interaction in "Give to NPC".
Then I went to the…
Hello,
I followed what you told me to do with unchecking the hotspot turn root object in 3D but I am still encountering the issue.
https://imgur.com/a/PCfUKmq
I'm sending you a new link that shows the full "cutscene onstart" action list…
https://imgur.com/a/78vC8ST
Apologies for the mix up. Imgur is flagging something on my posts. I messaged them to find out what it might be and please let me know if you are not able to see this post.
https://imgur.com/a/drag-drop-inventory-item-problem-VXNVekl
I'm sending the link again.
I tested it out and for some reason the last one doesn't show the new photos.
Hi,
Yes, I went ahead and uploaded the photos on imgur. The Variables to increase are set after the statue is given to the priest as seen on the "Inventory Interaction" photo. I set the New Photos with the word "New" at the begi…
Okay yes, I can see how I was overthinking it with the reflection probes haha. :D
After following your steps, I was able to get it to work. Thank you! ^_^*
-Asuna
Hello,
Hope you all are having a good day.
I am hoping to get an answer as to what I can do to get the mirror on the left reflect my characters movements as she passes near the area. I watched youtube videos and have seen this post but am still ha…
Found the solution to this problem.
For this scenes' sprite child, the component for animator was not checked.
Therefore, I checked off that box and made sure the Apply Root Motion was unchecked and everything is running beautifully. Thank you. =)
Thank you the quick response. Unfortunately, after trying what you recommend I was unable to correct the problem.
Do you have any other recommendations or ideas as to what could be causing the issue?
As always, I appreciate your help.
Very respec…
Hi,
I got the actions to work properly. To start, I went ahead and placed a bool variable for "Lisa starts in hallway" as false. To add, on the "Onstart cutscene" I added a variable check for "Lisa starts in hallway"…
Thank you both for the suggestions. I went ahead and put them into place. Though, I know I am missing steps. I sent new photos on the updates I have made. I now have two new local variables and variable checks on my "Onstart cutscene."
I …
Hi there,
I went ahead and referenced the scenes by name as opposed to the number and navigating to the proper scenes is now possible. Thank you for help in this matter. :)
Hello, thank you for messaging back,
I have implemented Scene-Switching in other scenes of the game. Scene-Switching was working as wanted and into the correct scenes before. I added a trigger to Scene 18(Hallway) and noticed the change soon after.…
Thank you so much :smile:
Changing the ActionList's Character: Face direction to run first and checking is instant helped him face the intended direction.
Thank you for your time and have a good rest of your day.