Unfortunately the icon doesn't properly update to match the task position. Additionally, there's an unusual issue where the icon fails to appear for tasks with ID4 and above.
Hi Chris,
Unfortantely still doesn't work. The first time I open the objectives menu I can see the icons, but again, when I scroll up or down it doesn't update the position of the started/completed icon. It doesn't update the icon either when there…
Hi Chris,
I'm having an issue with this script. I don't know why but the sprite representing the status doesn't update when I use the up/down buttons. When I move the objectives up or down, the right status sprite doesn't "follow" the obj…
What about the texts in actionLists in the asset folder? That should work, right? I'm using a regular Dialogue:Play Speech action. However I'm not getting the texts that are in the asset folder after gathering them...
Update: I found the issue on …
More clear of what I mean with a couple screenshots.
Notice how the LookDialogue string field lose the value in the examine Interaction type, but keeps it for the Use type.
(Tested in v.1.82.5)
(Image)
Question about this: The dialogue injected through the Set Interaction Parameter is also included when AC grab texts for translations? I remember trying something like this in the past, and I couldn't make it work.
And one more thing: Do I have to …
Hi Chris,
Following your First Person tutorial, in the closeUp camera part, Imagine that you want to trigger the exit after interacting with one of the jar's hotspots, instead of having to press the Exit button to return to the regular camera. How …
(Quote)
Yes, that's correct.
Alright! So basically the solution is quite straightforward, as @Hexenwerk suggested:
* Use a global check to see if the object needs to be moved.
* If needed, move the object into position with the proper remember com…