Ok, here's a video of a quick new scene with 3 cameras.
VIDEO
It's quite explicative, let me know if you don't understand something (without audio because I don't speak very well english, sorry).
The only info I can add, is that when I import the n…
Yep, that room was made 1 year ago, with old version of AC that doesn't support the new ActionList actions, so I used that method. On the new rooms I'm using the new Actions, of course, but 'till 1.42c the old method worked. No problem, I'll correct…
Mmmmh... after a quick investigation, thanx to your suggestion, I noticed that I checked the "Items can be reordered in Menu" and at certain point during the game this function doesn't work... Now I unchecked it and the save problem seems …
Ok, I think it's a general problem, because I passed that cutscene by giving the player the right object to go ahead. After another cutscene (not immediately after the one who caused the saving problems) I have the same problem to save...
Woah! You are the one who draw them? I already saw them on a link on facebook (i just click on "I like") and I think: "Awesome!!!". Now I can say: "I know the artist who made them!". ^___^You are really a Pro! If you le…
Cool, I like it!He run like Sonic the hedgehog but in larger rooms it'll be ok. ^_^The inventory is nice but I'd prefer to close itself when I leave it.Ask me about Monkey Island and the memory frame are "ehehehehe"!!! ;))
You made all the…
I noticed this slow too.But I think it came with the new version of Unity, not AC.
I'm still using 1.40b from long time (because it has everything I need for now) and I noticed this slow-down after upgrading to U 4.6.2f1.
I don't have 18 sec but 6-7…
Yep, tx both for the suggestions, but I don't understand nothing in programming so I have to ask a friend of mine to make me the right modification. ^_^
Yep, 4.6.2f1 too and it install correctly at 3rd or 4th attempt on a fresh scene.Same problem of yours, I saw only some folders... and when I close and reopen Unity, the asset store show me 1.41b...
Wow, great and huge update! I also tried to import 3 times with no success, still 1.41b. I wait for 1.42a. ^_^
Only one question: * Changed: “Run in parallel” option in “Engine: RunActionList” Action has been removed
I used a lot this function, if …
The only reason is I dunno how to change the navmesh with another.If I have 10 segments, how can i change them when they were baked in the navigation tab?