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Conversation flash and disapear

Hi! 
My conversation options just flash and disapear. First my npc is talking and then it should run those options, but it just flash like 1ms and disapear. But if i remove that npc talk stuff then it work like it should be.

So this is working now.
image


But this is not working. I try override options also, but it didn't help.
image

I call that actionlist Scene Cutscene -> onStart

How i can fix this? 

Comments

  • And you've got enabled dialogue options defined within your "Dialog" Conversation?  The Conversation will exit if there are no options to show.

    Check out this tutorial if you're just getting started with Conversations, as it goes over the basics.  Otherwise, provide some more details about the exact nature of the conversation you're trying to run.
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