I am using Fuse characters. Because of that I cannot simply reassign a new material to the player but actually need to swap the whole player as the clothing is contributing to the mesh and the new material would be displayed incorrectly.
Has anybody successfully done this yet?
I couldn't figure out a good way so far so my current working model is as follows:
- Create a second player in edit mode that contains the new clothing
- Copy all scripts to the second player
- Make a prefab out of it
- Add him as a new player in AC so that the switch command works
- Execute the Player:Switch command during game play replacing the existing player at the exact postition
So far so good. Problem: the inventory is gone. Is there a way to transfer the complete inventory to the new player? Would be a great option to have that optionally in the switch action.
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