Wondering if it's possible to transition (smoothly) between an orthographic view and a perspective one - presumably the effect would look similar to when you toggle the "2D" button in Unity. I tried setting up two cameras (one persp, one ortho) and using the Switch action over time, but it produces a very hard cut from the orthographic projection type to the perspective one, and then smoothly adjust between the two Transform positions. Am I going about it wrong, or is that just way too hard to do, since it would involve custom projection matrices(?)
Comments
You could try using a perspective camera with a really, really high FOV in place of an orthographic camera.