I seem not to be able to figure out how to add a parameter to override the the transition time of the camera switch action. Shouldn't it be a float? There is simply no dropdown appearing.
A second thing that is a bit weird: why are non-fitting, e.g. non-gameobject parameters shown in the dropdowns for values that expects a gameobject? Would it make sense to assign anything else there, e.g. a float?
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It's also not possible to limit dropdowns to expected parameter types. The best I can do is show up a warning message if there's a mismatch.