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Prevent selected item drop into inventory.

Hi all, just wanted to thank you in advance for your help!

Is there an easy way or trick to prevent a selected item from being put back into the inventory, while still allowing it to be combined with another item in the inventory?

Comments

  • Is the item in the Inventory to begin with?

    You can use the Inventory: Select Action to manually select an Item, optionally without it being in the player's Inventory.

  • edited September 27
    The item is not in the inventory to begin with, I don’t want the player to be able to put it in the inventory, but I want the player to be able to combine it with an item in the inventory.
    It’s for a puzzle where the player is using the items within a scene.
  • Is there an issue with the above Action?

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