Hi all, just wanted to thank you in advance for your help!
Is there an easy way or trick to prevent a selected item from being put back into the inventory, while still allowing it to be combined with another item in the inventory?
The item is not in the inventory to begin with, I don’t want the player to be able to put it in the inventory, but I want the player to be able to combine it with an item in the inventory.
It’s for a puzzle where the player is using the items within a scene.
Comments
Is the item in the Inventory to begin with?
You can use the Inventory: Select Action to manually select an Item, optionally without it being in the player's Inventory.
It’s for a puzzle where the player is using the items within a scene.
Is there an issue with the above Action?