Hi Chris,
This is not very important nor urgent, it's more a question for future AC updates:
I currently have over 120 variables in my current project. I had never had so many before. One of the issues I am facing is when I have to scroll through the list of variables in an action (ie. Variable Set or Variable Check). The list can only be scrolled with the very small arrows at the top and bottom of the window, and the scrolling speed is quite slow, which means it takes time to go to the last variable of the list.
I was wondering if there would be a way to optimize this? What about one of those options:
Or maybe there already is a way to sort it out? Thanks for your great work on AC and for your help!
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Comments
You can group variables up into sub-categories using the "/" character in their names, for example:
When appearing in drop-down lists, such variables will be nested in their categories.
Oh this is such a great feature! Thanks Chris, you're the best!
I see someone else posted about the same issue this morning in the Technical Q&A forums. There might be something to do in future updates
Maybe just adding a comment on Create new variables (on rollover) to say about it?
Just a suggestion anyway.
This is a GREAT feature - using the "/" to categorise them was something I had no idea about!
A Quick question for Chris, if I retrospectivley rename my Global Variables (over 50 of them currently) using this naming convention, will this break any links to them within my game?
I'm concerned
JUST realised this also works with Inventory items -- VERY helpful too!
Given the importance I'd still recomment backing up / use of version control in general, but variables are referenced internally by their ID numbers - so renaming them should be fine.