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Version 1.82 - New Character wizard, GameCamera Array, Title menu template

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Comments

  • What is the warning, specifically? AC should be compatible with Unity 2022.3.

  • The warming said the update was made for unity 6000.0 and might not be compatible with my unity version. Something like that, I can't see the warning anymore as I downloaded it, I just didn't import it, but it sounds like I can safely do so.

  • Version 1.82.5:

    • Changed: The LipSync Texture component can now affect all Mesh Renderers, as opposed to just Skinned Mesh Renderers
    • Changed: "Mecanim layer" fields have been renamed to "Layer index", to better reflect their meaning
    • Fixed: Attempts to save on a separate thread failing if a project has Game Object or Unity Object variables defined
    • Fixed: Auto Correct UI Dimensions component sometimes visibly taking a frame to take effect
    • Fixed: Custom save-game labels not being applied in v1.82
    • Fixed: Looping Curve and Hinge tracks not working correctly when using the "Cursor Position" drag mode
    • Fixed: DialogList elements sometimes not updating correctly when the linked Conversation's options are turned on or off
    • Fixed: Characters not quite reaching their exact destination when "Retro-mode pathfinding?" is checked
    • Fixed: Custom menus being updated automatically with live Hotspot data
  • HI Chris - would you recommend updating from 1.81.0 to this latest version? Anything in particular to look out for?
    Thanks
    also Chris

  • Unless you're close to release, yes - I'd recommend. The Upgrade notes section on the first page covers changes to be aware of.

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