Hello. I don't know if this issue is even related to AC, but I might as well ask.
I'm having a big problem with my Xbox Game Core game, in that in freezes after loading some scenes. It's happening with 2 particularly big scenes. I can load the scenes by themselves fine at first, and I can play through them normally. But if I then try to load another scene, the game freezes on the first frame (or one of the first) of the next scene (but audio of the new scene can still be heard). I have some smaller scenes. If I load one of those first, I can switch between the other smaller scenes with no issue. And I can switch to one of the big scenes and that scene will load with no issue. But if then I try to go back to one of the smaller scenes, the game will freeze. When the game freezes, the log seems to stop completely. And I don't see anything apparent in the log, unless I'm missing something. So it seems that after one of the big scenes has been loaded, l can no longer load any other scene.
Any idea on why this could be happening?
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By the way,
I’m using Unity 2022.3.26.f1.
GDK version 2023.06-GDKX-10.0.22621.4272.
Does this also occur if you try to save the game in the big scene?
If AC is involved, it may be save-related. AC will save the state of the scene both when you save the game, and when you switch from it to open another scene.
It's hard to say what the cause would be - it may be less the size, and more down to what Remember components are involved. I'd recommend disabling chunks of GameObjects - or at least those with Remember components - at a time to see if any specific enabled object(s) are causing an issue.