Hello everyone. I want to make a simple objectives list that has a checkmark next to each completed objective similar to Thimbleweed Park https://cdn.appunwrapper.com/wp-content/uploads/2017/10/img_4458.png
I tried making an Objectives Unity UI following this post https://adventurecreator.org/forum/discussion/10705/using-ac-objectives but got an error. Seems like the script needs to be updated. Could you help me?
Here is the Unity UI setup https://drive.google.com/file/d/1IOKqKespDDm6uKSCO-PEQ1kfUX5DyS23/view?usp=sharing
Here is the AC Menu setup https://drive.google.com/file/d/1ITrAz0gzSD1SiariPFp1JCa4cWOKz3Dq/view?usp=sharing
Thanks a lot!
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I can only guess from the screenshots, but I'd expect it's because it's attached to an instance of your UI in the scene.
Attach the component to your ObjectivesUI prefab, and remove the scene instance of it - the Menu's Source is set to "Unity UI Prefab", which means it will be spawned in at runtime.
You're right, Chris. I finally managed to make it work by following this tutorial https://adventurecreator.org/tutorials/creating-inventory-bar-unity-ui. First time making Unity UI so I still don't know how things work. Thanks for the support!