I have a friend who tested my game on his 21:9 ultra widescreen monitor. The problem is, he gets to view extra pixels on both sides of the game camera, as seen in the attached image (the blue area on the right shows it clearly, but there are also the same amount of extra pixels on the left side). How do I make sure that people only see the intended camera area if they play on anything else than 16:9 and then just have black on the rest of their screen?
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Nevermind for now, I think I've found the solution in the settings manager.