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Dialogue - Source: Unity UI in Scene

Hi,
I am currently trying to integrate dialogue boxes and have two questions:
1. Is it possible to link TextMeshPro text?
2. Unlike the prefabricated AdventureCreator variant, there is no line break in the text. How do I solve this?

Thank you!

Comments

  • Is it possible to link TextMeshPro text?

    Yes - after importing TextMeshPro, add TextMeshProIsPresent as a Scripting Define Symbol in Unity's Player settings. That'll cause AC to refer to TextMeshProUGUI components instead of Unity UI Text components.

    Mind that this is a global setting, however - you'll need to use this component type in place of all Texts.

    Unlike the prefabricated AdventureCreator variant, there is no line break in the text. How do I solve this?

    Sorry, I'm not quite following. Could you share comparison screenshots to illustrate your meaning here?

  • Thank you! The second problem was my fault, I forgot to enable wrapping.

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