Hello! After extensive googling, scanning through the guides and bouncing in the forums, I can't figure out exactly how to use script to trigger a conversation or cutscene. I've seen different pieces of the formula, but when I type what I've seen, it either doesn't show up as an option, or requires more information that I don't know what to input. Currently, I've accessed the global variable:
if (!AC.GlobalVariables.GetBooleanValue(0))
{
AC.GlobalVariables.SetBooleanValue(0, true, true);
}
But was hoping to trigger a conversation or cutscene (depending on how it plays out) as well. Perhaps I need an additional space besides using AC; but i haven't been able to figure out the entire code needed as things seem to have changed since the guides's release and most other answers have been explained, but not having the code itself shown.
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Comments
Welcome to the community, @marvelescent.
Both a Conversation and a Cutscene can be triggered through script by invoking their Interact functions, e.g.:
This is only speaking generally, however. If you can share your full script and details of exactly what you'd be looking to do, I can see about advising more about where exactly you'd put this.