As part of AC's upcoming v1.76 update, I'm looking to introduce a new 2D pathfinding algorithm that aims to be faster and more accurate than before.
There are other fixes and features besides though, so testing is welcome from developers of all game types.
If interested, please let me know either here or via PM. Thanks for reading.
It looks like you're new here. If you want to get involved, click one of these buttons!
Comments
I'm in.
I'll be open to testing!
I’d be happy to do some testing.
Thanks, I have enough for now. I'm delaying the 2D pathfinding update until later, but will revisit this as and when I need more testing.