Hi!
I want to add animation to my NPC.
It´s a 3D first person game.
I would prefer to make the animations in Blender and export the object as an fbx with animations.
What animation settings should I use to make the NPC have a Walk and Idle animation.
Im using the TinPot prefab (Converted to an NPC)
Hope everybody is having a great day
Malte
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For 3D characters, you'll want to rely on the "Mecanim" animation engine, which involves AC controlling Animator parameters that then drive animation.
A tutorial on creating such characters can be found here.
Hi! this is how far I´ve come now.
the walk animation keeps on playing even though the npc stops moving.
( I have a start follow player on the OnStart-actionlist)
and the movement is a bit wierd.
https://imgur.com/cfhwFdJ fbx with animations
https://imgur.com/DL8rGyp Blender screenshot
https://imgur.com/QySiRrg NPC walking video
https://imgur.com/1K2l2BK animator window transitions
https://imgur.com/IBoSUHp clicking the npc components