Hi, I want my unity ui InGame menu to stay on screen when the inventory unity ui is also on screen, currently it seems that no matter what i do the InGame unity ui prefab menu is closed when the inventory menu is turned in. I would prefer the InGame unity ui menu to stay on screen above the inventory unity ui prefab menu.
See screenshots:
https://www.dropbox.com/sh/00f498vqka9n1vv/AAAxHeR_46wMjhuCm_9Pmf5wa?dl=0
Thanks!
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Comments
Where is your InGame menu positioned?
Both Menus have an Appear type of Manual, so should only turn on/off when specifically directed.
What Actions are set to run when the Inventory menu is turned on?
Ok, my bad, i see that they do open at the same time, however the inventory bar object in the inventory prefab is in front of the InGame menu. So i'm guessing i need to work out how to get the InGame menu to be positioned above it.
https://www.dropbox.com/sh/611s01ij3iflvn9/AAAos9MHiLT5IraL-0WLpmz2a?dl=0
The relative ordering of Unity UI canvases is determined by the "Sort Order" field in their Canvas components.