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Player holding object/How to enable/disable

Hi,

So First off how would you recommend:

A) swapping objects in and out for when a player is carrying an object? I will run a walk, idle, talk spritesheet frame animation, but want to swap the object that the player is holding at times. Ie holding a lit candle in a dark room.

B) Turning off / on the URP light of the candle?

See screenshot for initial gameobject in Player prefab:

https://www.dropbox.com/s/4g9v3ptwz772p30/PlayerObject Swap out.png?dl=0

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