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Change Position of Cutscene Text

Hi everyone,

I am building my first cutscene. However, I can't find an option to move the "play speech" in the scene so it's at the top. Is it set to the camera only? Also, I couldn't find where to change the style of the text.

Thanks in advance

Comments

  • Welcome to the community, @eckeQT.

    By default, speech text is displayed in the Subtitles menu, which is listed in the Menu Manager - the "Menu" tab of the main AC Game Editor window.

    If you select Subtitles from the list of Menus, you'll be able to access its various properties.

    Menus are made up of elements, and the Subtitles menu features two: SubsSpeakerLabel (which displays the name of the speaking character) and SubsLineLabel (the speech text itself). Selecting these elements will bring up more properties related to them.

    How you alter a menu's appearance exactly depends on the menu's Source property. If its set to Adventure Creator, then all appearance fields are available there in the Menu Manager. You can alter the Position Y value of the Menu to move it to the top, and change the font used by the elements, for example.

    If its instead set to Unity Ui Prefab, then the menu relies on Unity's own UI system for its display. Clicking on the Linked Canvas prefab field at the bottom of the menu's list of properties will point you to the UI prefab that you can edit to alter the menu's appearance.

    All of AC's default menus work with both Source options - so you're free to switch between the two modes to find the one that works best for you.

    More details about working with AC's menu system can be found in the Manual's "Menus overview" chapter.

  • Ohhhh it's in the Menu section, fantastic! One question though, I have a "bar" at the bottom and whatever I change, it seems not to go away. I guess it's just one option, but I cant find it.

    https://imgur.com/a/ShlDQI5

  • At what point does it show? Each time a subtitle appears?

    Try locking your menu(s) in turn to see which one is linked to the bar. If a menu is locked, it will not display even if its Appear type condition is met.

  • Thank you, locking the menus helped to find the "error". Much appreciated!

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