Hi Guys, ite seems like I am not a 100% sure how NavMesh works. The Box Collider of my PC ends at his feet, and the NavMesh is set up as in the picture, but the PC still is floating with some space over the ground...
Cheers!
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Not sure why it does not show the picture, so here the URL manually
https://ibb.co/hmHK9xH
Make sure that your NavMesh collider have "Is Trigger" checked, and that your Player's sprite child has a local position of 0,0,0.
When does the issue occur? Any time the character moves, or when the scene begins? Where is their PlayerStart positioned?
Does this issue occur with the 2D Demo's Player prefab, Brain2D? Drop him into the scene from /Assets/AdventureCreator/2D Demo/Resources to temporarily override your own.
The screenshot shows the issue, but I'll need to see more to debug it. Share uncropped screens of the scene and Player's Inspector and I'll take a look.