When it comes to integrating two assets like these - which both act as "base level" assets for a game - there's no set way to do so: it depends on how exactly you need them to work together.
Certainly you can bridge the gap between the two, but custom scripting would be required. For an overview on how AC can be extended through script, have a look through the Manual's "Custom scripting" chapter.
It looks like First Person Exploration Kit shares many of the features that AC has - interactivity, player movement, cutscenes etc. Which aspects of each would you be looking to merge?
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Welcome to the community, @Brijac.
When it comes to integrating two assets like these - which both act as "base level" assets for a game - there's no set way to do so: it depends on how exactly you need them to work together.
Certainly you can bridge the gap between the two, but custom scripting would be required. For an overview on how AC can be extended through script, have a look through the Manual's "Custom scripting" chapter.
It looks like First Person Exploration Kit shares many of the features that AC has - interactivity, player movement, cutscenes etc. Which aspects of each would you be looking to merge?