Hey hey,
In a situation like this where after selecting conversation options, they're toggled off...
...is it possible to check a conversation to know if all conversation options are off and then do something, or, would I have to track it manually via a variable?
Basically, if the player has exhausted all options of a conversation I want to automatically move them to a new part of the logic, instead of leaving them with a singular "Back / Nevermind" option.
Thanks!
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Comments
You can check the Conversation's Auto-play lone option? to have it automatically choose the response if only one is available.
Otherwise, you can have a script hook into the OnStartConversation event to react if no options exist: