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Get QTE type & the string _inputName by script

edited May 27 in Technical Q&A

Hello. If I start a QTE in an actionlist, and then check KickStarter.playerQTE.QTEIsActive () in the script, can I get the

  1. QTE type (i.e. Single Press, Single Axis, Button Mash etc.), and
  2. The string of the _inputName I entered in the QTE actionlist

using script?

Comments

  • Currently, you'll have to make the PlayerQTE script's qteType and inputName variables public so that you can access them externally.

    I'll see about making some events that provide these through hooks, however.

  • Thanks

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