Hi,
Our game has "click interaction then hotspot" and uses the right mouse button to cycle through interaction icons. We use the same behaviour in the inventory since we require multiple interactions on inventory items. However, we noticed that if we select one item, right clicking no longer goes on cycling, while retaining the selected item in cursor cycles, which is what we want. This latter behaviour does occur when the inventory is closed, but while it is open AND an item is selected, it seems that such right clicking does nothing.
Is this different the intended behaviour and, if so, how can we make them act the same - i.e. to always allow right click cycling?
Thanks,
Selene
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Comments
It's a bug - the behaviour should be consistent.
I've actually been looking into this issue already - expect a fix in the next update.
Thanks for the info, Chris.