Dear fellas.
I'm working on an adventure game which should change the music between scenes and of course two scene in a row may have same music which should not be interrupted between scenes.
I couldn't find suitable tutorial. Please help.
Use the Sound: Play music Action for music playback. Rather than placing down Sound objects and playing them manually, this Action works by managing music playback automatically - and it works across scenes.
See the Manual's "Music" chapter for more on this topic.
It should survive all AC scenes. If it's not, it may be a bug - in which case, please share more detail in the form of AC/Unity version numbers, and steps to recreate.
tnx, Chris. I'll do so. I'm testing some possible mistakes of my own. but meanwhile, can you tell me where is the music storage menu? I can't find it anywhere.
Comments
Use the Sound: Play music Action for music playback. Rather than placing down Sound objects and playing them manually, this Action works by managing music playback automatically - and it works across scenes.
See the Manual's "Music" chapter for more on this topic.
It should survive all AC scenes. If it's not, it may be a bug - in which case, please share more detail in the form of AC/Unity version numbers, and steps to recreate.
tnx, Chris. I'll do so. I'm testing some possible mistakes of my own. but meanwhile, can you tell me where is the music storage menu? I can't find it anywhere.
I've just found the tutorial:
https://adventurecreator.org/tutorials/managing-music-across-scenes
This is also covered in thy Unity adventure tutorial: