I recently switched to unitys pathfinding (because i had heavy hickups with the standard one) and its working great. But Is it possible to set the navmesh agent settings (like avoidance for example) somewhere in AC? or is there a way to add/change those properties via script?
thanks for any help!
--stephan
Comments
but it would offer some options like avoidance, which can't be controlled via AC.Couldn't you simply expose some parameters or did you write your own custom "agent-script" for AC?