I have looked in the manual, and it says to send s message to change nav mesh.
I want the nav mesh to open up once a character leaves a room. So the variable check should send s message to turn off default mesh and turn on new mesh, this doesn't seem to be working?
Is there something I am missing?
Comments
"NavMeshes are changed using the Engine: Change scene setting Action."
Is this action still available? I can't seem to find it...
Thanks
It's since been renamed to Scene: Change setting.