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How to link a menu to language

Hello everybody,
I'm using AC 1.66.1 + Unity 2017.1f1 for a 2d graphic adventure.
I have some menus that use graphic, in particular on this graphic there are some phrases. I have various copies of these menus, one for each translations (ex. english, italian, french and so on). How can I link these menus with the selection of the languages? For examples I need that when I choose English automatically, the game loads the correct menù in English language, and so on for the other languages.

Thank you very much.

Comments

  • It's recommended to keep as much of your game's text outside of graphics, as that can be translated via the Speech Manager.

    A custom Action for detecting the current language, however, can be found on the AC wiki.

  • Thank you very much Chris

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