Hi Chris!
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input method: touch screen
interaction method: context sensitive
active cursor FX: simple
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The inventory item cursor didn't change from 'Main graphic' to 'Active graphic'.
When I set input method: mouse and keyboard, Active cursor works great but not touch screen.
Is there anyway to make it work?
Comments
Unity: 2017.1.1f1
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I am afraid of updating AC's latest version because of unexpected error in my game.
It's occuring both in Android builds and Editor.
Cursor(optional)field is working but I want to change texture when the inventory item hover over the hotspot.