I'm not 100% sure that this Additive load caused the problem but it is the only thing I did differently so I guess it must be.
So what I did... I loaded a Scene Additive in order to copy some actions from a Scene Actionlist to another Scene.
Then I removed it and unload it. I switch to that scene normally and
All the hotspots without being prefabs had gone missing
All the triggers Actionlists got emptied... (there is no Actions in them)
(and these two errors appeared.
ArgumentException: Input Button ToggleCursor is not setup.
To change the input settings use: Edit -> Project Settings -> Input
AC.PlayerInput.InputGetButtonDown (System.String axis, Boolean showError) (at Assets/AdventureCreator/Scripts/Controls/PlayerInput.cs:1666)
AC.PlayerInput.UpdateInput () (at Assets/AdventureCreator/Scripts/Controls/PlayerInput.cs:214)
AC.StateHandler.Update () (at Assets/AdventureCreator/Scripts/Game engine/StateHandler.cs:249)
ArgumentException: Input Button InteractionB is not setup.
To change the input settings use: Edit -> Project Settings -> Input
AC.PlayerInput.InputGetButtonDown (System.String axis, Boolean showError) (at Assets/AdventureCreator/Scripts/Controls/PlayerInput.cs:1666)
AC.UISlotClick.Update () (at Assets/AdventureCreator/Scripts/Menu/Menu classes/UISlotClick.cs:41)
Interactions / Dialogue Options and Conversations are ok!...
Unity Version 2018.1.0f2
AC . 1.62.6
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