Dear Chris,
Since updating Adventure Creator to the recent version (last update hast been a month or two) the walk speed scale for both the player and the npcs doesnt work anymore. I'm using mecanim as my animation engine and automatic motion control. Interestingly, while the walk speed scale has no influence on my animators speed parameter (It always goes to 1), the run speed scale behaves correctly as a multiplier from the walk speed scale value (Can see that when i press my run button)
Is there a quick solution until it is fixed? Thank you!
Comments
What version were you previously using? Does your character rely on root motion? Please post images showing your player's full Inspector.