IIRC you can switch Cinemachine cameras by enabling the new one and disabling the old one.
You could feasibly do this with animations (and then controlling animation playback with the Object: Animate Action), but if you have coding knowledge you could also do it via custom Actions.
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You could feasibly do this with animations (and then controlling animation playback with the Object: Animate Action), but if you have coding knowledge you could also do it via custom Actions.