AC looks great, but I have some questions before buying.
I would like to use a first person camera that can smoothly fly to different places in the scene based on where the player touches/clicks. It would be controlled by separate asset called camera path animator
https://www.assetstore.unity3d.com/en/#!/content/617 There would also be a back button that will take the player back to the original view of the entire room(causing the camera to reverse its path)
Can AC's movement/character/camera be disabled for this or does AC provide a camera as robust as Camera path animator?
Also, I noticed in the demo touching an item gives a use/look at feature. Can this be configured to simply add the item to the inventory after touching it(without the popup mini menu)? Can an item in the inventory simply be selected first and then used on an object(without a mini menu)?
Does AC have an auto save feature that can be used after each scene change or item pick up?
Comments
AC does have an autosave feature that can be used after any action.
AC does have a pretty robust camera system but I have not experimented yet with having the camera follow a path so I'll leave that for someone else to answer.