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Change NavMesh2D using script

Is there a way to change a 2D NavMesh Polygon Collider with another one through a script?
Some posts talk about using more NavMesh at the same time but I would need to disable one and activate the other one.

Comments

  • You mean the active NavMesh?  You don't need scripting for that - the Scene: Change setting Action can change the NavMesh.
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