Hi there,
Is there any way to keep the contents of a Container always visible on screen?
I am using a Unity UI menu for my On Container Menu and this Container canvas is rendered in World Space as the container is a physically existing object in my game's world where the contents appear to be laid out on a table.
However, when I turn on any other Menu (ie. Inventory, Speech), it automatically closes the Container regardless of whether it is Locked On or not.
If there is a workaround to keeping the Container always visible, please let me know! Thanks!
Comments
What is the Menu's Appear type value? If you want complete control over when it's displayed, set it to Manual.