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Camera switch doesn't seem to work (with UFPS)

I am using a camera switch to do a cut scene, but it doesnt seem to do anything, the new camera is never activated, no messages/errors, but it doesn;t do anything, action list continues on as if nothing happened. I am using UFPS, any ideas?

Comments

  • I tried giving my UFPS FPSCamera the AC Camera script but it did not behave as expected, camera was showing lying on the floor around 0,0,0. Just looking for a simple way to go from ufps fpscamera to cutscene camera and back, cheers.
  • Don't give your UFPS camera any AC cameras - it's designed to work without.  Are you using the default provided UFPS Integration script, and which version of UFPS?

    Is your Player prefab present in the scene file, or instantiated at runtime?
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