Hey there!
First, a million apologies for all of the support I've needed on various AC / Unity UI issues. Honestly, if I could start this project all over again, I would have just used the AC UI system which I'm 99% sure would've met my needs just fine, or with minimal compromise. Don't be so quick to rush into Unity UI with it...!
Essentially, it makes some elements of my UI (The portrait image in my dialogue boxes, most notably) vanish, while others (the background panel on it, for example) remain just fine.
Here's a gallery:
Now, I know it can be janky trying to push assets together - believe me, I already went through hell-and-a-half (with your help!) getting TextMesh Pro to integrate well, but just in case someone can think of something obvious that I do not: Is there any kind of layer / Z / whatever reason that an effect on the Main Camera could make certain elements in a UI prefab disappear while the others remain intact?
If you've got any ideas, let me know! The less elegant solution is that I can simply rebuild my UI for these scenes with filters using the AC UI. I already tested it and, sure enough, it works just fine.
If only I had stuck with AC UI...! If only, if only, if only...
Thanks!
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