Since i'm using RootMotions Puppet Master, which creates a Ragdoll Duplicate of the Character, both of the Game Objects (The Character with the Player script and the Ragdoll Puppet) have to be parented to a Parent Object.
Adventure Creator doesnt allow me to use this Player in the Game Engine Settings. Is there a way to solve this?
Thank you.
Onat
Comments
Also know that you can use a local Player object in your scene if you need to - you don't have to assign a Player prefab in the Settings Manager, but if you don't you'll have to rely on local Players in each scene.