Hello Chris, Im dealing with 2.5d game and i have 3d character BUT i have ortographic camera.
I created a sorting map and placed it in scene settings and i put Follow Sorting Map on player.
When im in edit mode ( and check box for edit mode is true ) it actually scale my character as i move him back and front... but when i hit play nothing happens. My player stay with 1.1.1 scale.
Can you help here. What did i miss here?
Thank you, as always.
Andrej
Comments
You could feasibly do this by writing a custom script that reads the FollowSortingMap's GetLocalScale value and applies it to your mesh / root, but I wouldn't recommend it.
Why are you in need of an orthographic camera if the character is to get larger closer to the camera? If you need the camera to pan sideways, know that if you use a GameCamera2D prefab that's set to Perspective projection, then panning won't cause the perspective to shift.