I was making a camera switch from 'StartCamera' to 'EndCamera'. To correctly support skipping I added an additional instant action 'switch camera' to 'EndCamera' at the end of the cutscene. Yet, when the camera switch from 'StartCamera' to 'EndCamera' starts, the last 'switch camera' to 'EndCamera' does not work.
Adding an additional camera switch to StartCamera makes it work.
To summarize :
A - cutscene starts on StartCamera, cutscene is skippable
B - pause game 5 seconds
C - switch to EndCamera in 15 seconds
D - pause game 5 seconds
E - show menu
F - switch to StartCamera (instant) << needed to correctly skip C
G - switch to EndCamera (instant) << needed to correctly skip A, B
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